- Core: Generate map will release signal on online/offline map reload
- Core: Don't create new execution branch in execution graph when OnFailure() callback setter is called
- iOS: Fix wrong bitmap optimization that cause random artifacts around MapMarkers
- Map: Fix of out of range vector in polyline object
- Map: Fixed clear of visual data for roads on each recompute
- Map: Fixed issue with invalid camera distance numeric value in vehicle size computation
- Map: Fixed rendering of map smart label with image
- Map: Reset markers IDs on map detach
- Navigation: Clear trajectory cache in OnMapChanged signal
- Navigation: Gps position matching to opposite route direction fix
- Navigation: Quick fix future recover function in LA
- Routing: Calculated routes in Russia no longer make unnecessary detours.
- Routing: Previously unpenalized variants of u-turn are now correctly penalized
- Routing: Route calculation no longer fails when endpoint is walkway and vehicle is car.
- Routing: Shortcuts through lower road classes are now properly penalized.
- Search: Fix incrementing poi search radius
- Traffic: Stability fix
- Android: Fix multimap JNI conversion
- Android: Add calculate map rectangle method on camera interface
- iOS: Add [SYMapView calculateCameraPropertiesForBoundingBox:transformCenter:rotation:tilt:maxZoomLevel:edgeInsets:] method to calculate camera properties to make reqested area visible with given parameters.
- iOS: Add iOS interface implementation for violaded route options
- Map: Calculate map rectangle functionality
- Map: Extracted road sign padding size for override
- Routing: Route now can inform user about broken avoid options directly
- Search: Move reverse geocoder into separate module
- Search: Remove unnecessary indirection in reverse geocoder
- Navigation: Improve performance on part of an online trajectory that can't be matched
- Core: Low net initialization/deinitialization crash fix
- Navigation: Fixes POR in offline mode with online poi provider